data structures & algorithms · java · 3D

DSA you can touch.

From “I freeze on DSA rounds” to “I know exactly which pattern this is” — one interactive chapter at a time.

chapters
38
3D simulations
302
interview problems
343

Ctrl K search anything · ? shortcuts

assembling the map…

see it

Every structure in 3D

Step through algorithms with your keyboard. Orbit, zoom, change the input. Nothing is a black box.

say it

Plain English first

The idea in three lines, an analogy, and the exact words to use in an interview.

solve it

Brute → optimal, in Java

Every solution compiled and tested. Raw implementations next to the Collections Framework.

land it

Interview-ready

Company tags, must-do lists, pattern triggers, traps and follow-up questions.

  1. 1736Graph (vertices + edges) and the adjacency listLeonhard Euler
  2. 1945Merge sortJohn von Neumann
  3. 1953Hash tableHans Peter Luhn; Gene Amdahl, Elaine M. McGraw (née Boehme), Nathaniel Rochester, Arthur Samuel (IBM); Arnold Dumey; W. Wesley Peterson
  4. 1956 (idea) · 1959 (paper)Dijkstra's algorithmEdsger W. Dijkstra
  5. 2002TimSort (Java's object sort)Tim Peters (Python) · Joshua Bloch (Java port, Java 7)
see the whole story →

The course

confidence0%

just starting — that's the hardest step

0/38 chapters · 0/343 problems

How to use this without burning out

  1. One chapter, one sitting. Read the 30-second idea, then play with the simulation until you can predict the next step (press P for predict mode).
  2. Code the brute force first. It's allowed. It's how every expert starts.
  3. Then climb the ladder. Better → optimal. Say out loud why each step is faster.
  4. Redo must-dos from a blank page after 1, 3, 7, 16 and 35 days. Spaced repetition beats grinding hundreds of problems.